Motifacts
Content Production Project
September 2023
Details
Collaboration
Motifact is an innovative project that aims to deliver important and interesting facts to users through motion graphics and animation. The project is designed to be visually appealing, engaging, and informative, making it an ideal platform for individuals interested in learning new things fun and interactive.
Hospital Smart Catalogue
Content Production Project
September 2023
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Collaboration
The Hospital Smart Catalogue Project is a comprehensive solution designed to provide users with an immersive and interactive experience of a hospital. The project utilizes cutting-edge technologies such as virtual tours, 360-degree videos, pictures, videos, and detailed information about different parts of the hospital to create a comprehensive manual that can be accessed by all users. Disaster First Responder VR Simulation
Game Development Project
August 2023
Details
Collaboration
The Disaster First Responder virtual reality Simulation project aims to provide first responders with an immersive and interactive learning experience that teaches them how to respond to disasters, emergencies, and crisis situations. The project will use scenario-based and action-adventure gameplay to educate users on first aid, basic life support, and search and rescue techniques.
The Disaster First Responder virtual reality Simulation will be developed using the latest VR technology and will be designed to simulate real-life emergency situations. Users will have the opportunity to practice their skills in a safe and controlled environment, allowing them to gain confidence and expertise in responding to various disasters.
West Nikan Hospital Education
Management, Education and Content production Project
Since April 2020
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The West Nikan Education project is a comprehensive program aimed at providing high-quality education and training to the staff and patients of West Nikan Hospital. As the Educational Director since May 2020, my role has been to plan, administer, and control all aspects of the project, including the development of programs, support services, equipment, software, and supplies. I have also served as the Nikan Content Production Studio Director and LMS Administrator since May 2020. In this capacity, I have produced educational content for both staff and patients, ensuring that the material is engaging, informative, accessible and ensuring that it is up-to-date and user-friendly. This has involved overseeing the creation of courses, managing user accounts, and troubleshooting any technical issues.
Collaboration
Kiagem
Business Project
Since 2003
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Collaboration
Kiagem is the result of a young me who grew up surrounded by the artistry of goldsmithing and navigating the challenges of entrepreneurship. my father owned a workshop, and I spent my summers working as a designer and producer at Kiani Gold and Jewelry Design and Production Workshop for about 8 years. A few years After that, I became a certified goldsmith and jewelry designer and began working as a Business Consultant and product designer Remotely. In 2021 I founded Kiagem Store, featuring a new line of products with copper.
TUMS Games
Game Development Project
2018 to 2022
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As a research assistant in the TUMS, I started this project, I developed three games that are designed to improve learning outcomes in different areas of study. The project was initiated in 2018 and is set to conclude in 2022. The first game, Skin Carver, was developed as part of my master’s thesis. Skin Carver is an interactive novel game that teaches anatomy to medical students and other healthcare professionals.
The second game, Psychomed, is a game designed to teach psychopharmacotherapy. Psychomed provides an interactive learning experience that enables learners to understand the effects of different drugs on the human brain and how they can be used to treat various mental health conditions.
The third game, Child Maltreatment Game (CME), is a game designed to teach children aged 9 to 12 about sexual abuse. The game uses an interactive story-based approach to educate children about the dangers of sexual abuse and how they can protect themselves from it.
God of Game Shop
Business Project
2018 to 2022
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The project aimed to provide gamers with a one-stop-shop for all their gaming needs, whether they are looking for classic consoles like the Atari 2600 or modern systems like the PlayStation 4. As manager of the GOG shop team from April 2018 to March 2020, I managed inventory, processed orders, and provided excellent customer service to ensure that every customer had a positive shopping experience.
Worldgamifier Company
Game Development Project
2015 to 2018
Details
we started Worldgamifier Company with 7 core people with different game interests and a lot of enthusiasts, armatures and professionals as contractors.
Because we were more enthusiasts than actual game developers and we did not know much about game development and running a company we designed a learning path for the core team by developing some game demos and a few actual External orders. Many of these projects never become actual games. Adam Project, Gedabazi, RadioloHisM, Ghandemar, Digoxin, Magas, Playful Jungle, Auti, Unseen Aftermath, Salvation from Hell, Moshkelat Goudarzi, Gas and oil transmission network simulation were games that we designed and developed some of them.
the company was officially active from May 2018 to January 2019 but we started learning about game development as a team back in 2015
During that time we learned a lot both about developing games and running an actual game development company but unfortunately, we had to dissolve the company in the end.
Union of IUMS
Management Project
September 2012 to July 2016
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During my bachelor studies, I participated in various activities in student unions had many management roles and led many changes. Some of the positions that I held were President of the Radiology Scientific Club, President of the SERART, Head of the cultural committee of the Young Consultants Council, Representative of students, President and Founder of the Music Club of Isfahan University of Medical Sciences. Dr. Game team
Game Development Project
December 2012 to November 2014
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Dr. Game Team was my first experience in game development, I started with sound art for Arash the Archer, and then game design and sound art for Light of the Shadow and game design and sound art for Heroes from December 2012 to November 2014
Music Club of IUMS
Management Project
January 2014 to January 2016
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I started playing drums when I was 16 and by starting my studies at university, I was eager to start a music band. My constant solution for this dream was founding the Music Club of Isfahan University of Medical Sciences with other boys and girls with the same interests. I formed the first group and after the election, I became the President and Founder of the Music club, and in 2 years we performed on 12 live music events and created a much bigger group.
Parto Magazine
Management, Education and Content production Project
September 2012 to July 2016
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Following my passion for writing, when I entered the university I started to write for Parto magazine. My first article got much attention and it was nominated for best article in university. soon after that, I was elected to be the Responsible director and chief writer of Parto magazine. and my next work won A notable place in the report section at the 5th Iran’s Ministry of Health Cultural Festival. In 4 years that I was working on Parto magazine I have formed an 84-person editorial board and won 4 national prizes, 5 State prizes and was nominated for 18 different prizes. while I was In charge of parto I won the most prizes as a student magazine in university history.
Writing
Management and Content production Project
2002 to 2012
Details
I formed a desire for reading books and storytelling when I was just about 4 years old. rather than listening to bedtime stories, I preferred to tell stories based on book pictures for my parents. When I learned how to write, my first wall magazine gained a lot of attention in primary school and a year after that I became the Managing Director of the School’s wall magazine for the next 4 years and won 3 state awards. In middle school and high school, I followed my passion for writing short stories and won 4 state awards.
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